Disclaimer: this is purposefully obtuse.
Other effects in the game which explicitly state they kill you:
Shadows, succubi, massive damage, death saving throws, beholder death ray (notably not even their disintegration ray kills you), power word kill, vampires, mind flayers, night hags, drow inquisitors.
Clearly, if they intended for disintegration to kill you, they’d have said so. Since specific overrides general, and there is no general rule that disintegrated creatures are dead, I rest my case. QED.
Why would it matter if it says you die? It’s not like there’s a rule that dead characters can’t take actions. Or that they transform into objects. Or get sent to another plane of existence depending on who they worship and their alignment while leaving an object behind.
Because if it doesn’t say I’m dead, I’m not dead. QED.
RAW, a pile of dust is not a playable character option. Sorry.
RAW, you also cannot play as a dragon fairy princess. That would be homebrew.
You REALLY want to play a pile of dust…? Well, okay, we can homebrew that for you.
Pfft, you could play a dragon fairy princess in 3e. Probably at something like a +10 level adjustment.
The good old days.
Well I didn’t start as a pile of dust. I became one via a RAW spell.
So? That doesn’t make it a playable option. Point to where it says, RAW, that you can continue to play as something you’re turned into?
RAW, it is not a playable character option. Sounds to me like you prefer to abide by RAI…
You could say that about anything. You want to move left? Point to where it says, RAW, that you can move left.
You can do anything unless the rules forbid it. And there’s nothing forbidding continuing to play after your character is transformed any more than there is anything forbidding you to play while they’re wearing a red shirt.
You being able to move left is covered clearly by the rules under movement speed.
You cannot “do anything unless the rules forbid it”. That’s not how RAW works.
Honestly, RAW just doesn’t work. If you can’t do anything unless specifically allowed, then you can’t do anything because whatever you do will always be more specific than what the rules say. If you can’t do anything unless forbidden, then it doesn’t work because there’s so much the rules didn’t bother with, just leaving it to common sense. And then there’s the fact that sometimes rules contradict. Sure there’s a rule that the more specific rule overrides the general rule, but that’s just yet another contradicting rule on the pile.
There’s nothing specifically saying whether or not you can move left. There’s nothing specifically saying whether or not you can move through walls. We all know you can do one of those but not the other, but it’s not because of anything the book says.
Granted, the book sometimes gives creatures special abilities that let them move through walls, which would be an odd thing to do if it’s something you can do anyway, but the game constantly goes into different levels of detail about things.
I think maybe you’ve missed the whole point of this thread, dawg. I read the first sentence and then dismissed the entirety of your comment because you clearly either don’t understand or aren’t engaging with the premise.
I don’t need to point to where RAW says that I cannot play it because nothing leads one to believe that you can’t. If your character is polymorphed, its state changes but you can still play it.
Where does it say that, RAW? I’m using your own logic against you. You’ll have to come up with a better response than that.
Edit: to clarify, where does it say RAW that you get to continue playing when polymorphed into a non-playable character?
The target’s game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.
OP could’ve just repeated “spells do what they say they do.” It doesn’t say you lose control of your character in the new form, all it says about the new form and how that affects the character is…well, that line(plus a few other things about the gear they were wearing and whatnot).
If it makes a character into a non playable character option, what rule is suddenly making that character playable? Nothing explicitly states that you can play as a character that is not a playable character option. You have a set list of RAW character options.
But nothing explicitly states that you stop playing as the character you were playing as if they were transformed, whether into a playable character option or not. There is no rule saying that that character is playable, but there is no rule saying you can’t play as them. Again, spells do what they say they do.
Imagine a GM that takes control away from a druid player any time they wildshape, smh.
I mean, this is a game where we are being intentionally obtuse. I don’t care about the game in any capacity. I care about what is written in the rulebook.
Feels like you may have lost the plot of your own joke post.
There was a plot?
OP you appear to be committed to (not) dying on this hill and I applaud you
I like it RAW and wriggling!
What’s sneezing precious
I’d like to imagine that this is how non-necromantic sapient undead creatures are created, someone has all their flesh incinerated away but somehow their soul clings to the bones, and bam sapient skeleton.
In this case it could result in a poltergeist, which uses the dust to interact with things.
The spell specifies you turn into gray dust. Unfortunately gray dust has no listed stat block.
Luckily it is mentioned in “Tales from the Yawning Portal”, “The floor of this room is covered with a layer of fine gray dust and ash, three inches deep.”
Based on the rest of the description you are restricted to the room in which you turned to dust and the only action you may take is casting " Minor Illusion", with the added restriction of all illusions must be humanoid.
Disintegrate also specifies the creature can only be brought back to life with a true resurrection or wish spell. Which most certainly means it is indeed dead, otherwise, why mention bringing it back to life?
if you get cast in cement and become at least 6 inches of stone your DR goes up to fucking 50 or something
That’s probably the path I’d take as a DM if I had a player insisting on rules lawyering like OP. OK, you get to “play” as a pile of dust. Have fun sitting there until random wind currents blow you around.
*ahem Subtle Spell has entered the chat. Cast any spell that doesn’t require a line of sight target and that doesn’t require material components or otherwise rely on an “attack” or similar action. Like say Guardian Of Nature. Or, if you want to get REALLY pedantic: Dimension Door.
Crappy party mates you have if they won’t even scoop you up into a bag and carry you around.
If a guy is doing what you’re doing in this thread at the table, then yeah, I’d support them in leaving you there.
Doing what? Trying to play by the rules? It’s a game! Games have rules. If you can’t accept someone living out their pile of dust fantasy, which is clearly supported by the rules, then I think you need to take a long look in the mirror and ask yourself who hurt you.
You are 100% free to live out your pile of dust fantasy. I let you be a pile of dust. Isn’t that what you wanted?
buddy let’s start a campaign together you can be the pocket sand and i will be dale gribble
Shashasha
Hachacha!
Nothing about the Disintegration spell says that your stats change. Compare to spells that do, such as Polymorph, or True Polymorph which even covers changing a creature into an object.
I’m not changing your stats, you still have a 14 wisdom.
You are however definitely turned into gray dust and I’m applying the rules as written about gray dust. The gray dust is restricted to the current room and can only form the shapes of various humanoids.
I mean, from your characters perspective, death is preferable to being transmuted to dust, especially in a setting with a well established afterlife.
Hey, you don’t know my character. He’s making the best of his fine dusty life.
He’s certainly got grit.
I tip my cap.
Unless the character expects to end up in some kind of hell …
You’re not dead when you’re petrified, either, which can lead to some pretty interesting exploits, rules-as-written.
Petrified creatures count as creatures, not objects, so rules-as-written you can determine if a statue is a petrified creature by trying to target it with a spell that requires a creature for a target.
With the cantrip Poison Spray, you can check for petrified creatures without using spell slots or risking damaging the creature, since it would be immune to poison while petrified.
I hate DMing for players smarter than me 🤬🤗
You can also safely check with Vicious mockery. The spell can target any creature, but only damages the target if it can hear, which “inanimate” things cannot.
On the other hand, Dissonant Whispers causes the target to hear (rather than hearing being a precondition as it is with Vicious Mockery) and with this you can kill petrified creatures, thus ensuring no spell casters return them to flesh-and-blood, without damaging the statue.
This is straight up horrible. LOL, party goes on a mission to obtain a cure for petrification to save a bunch of statues only to discover that they are all a bunch of corpses because the villain is just that big of an asshole.
Hope you brought your diamond dust!
If you want to go absolutely strict RAW with the creature/object distinction, resurrection spells don’t technically work. They target “a creature that died”, which, by an obnoxiously precise reading of the rules, can’t exist. After they die, they’re an object and not a valid target.
I don’t understand why they can’t just make “dead” a state a creature can be in.
Get the feeling it would be difficult to have a dust based strength character though. Hard to hold weapons/make attacks with them as dust.
Maybe wizard?
Just have someone carry you around in their pockets, then throw you in the enemies eyes to temporarily blind them.
Blind possibly but would you get weaker the more dust lost?
Two-handed weapons require two hands, and one-handed weapons require a free hand to load. But you could use a one-handed weapon that you don’t have to load. Or rather, you don’t even need to do that, since no weapons are listed as being one-handed.
Still needs an arcane focus and the spell components could be problematic. Monk maybe? (A dextrous pile of dust gently (yet masterfully!) being blown at enemies)
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“it starts misting as you are traveling”
Roll to not get washed away
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The rules also don’t state that being incapacitated impairs movement in any way, dropping to 0hp is stated to incapacitate you. So you can just move away at 0hp.
Obviously we have DMs who aren’t robots and will play to the spirit of the game, not the word of the rules.
No, dropping to 0 hit points makes you unconscious, not incapacitated. That’s an important distinction. It’s the unconscious part that impairs your movement.
Do they need to define dictionary words? You are incapacitated, you don’t have capacity to do that.
The lack of qualification indicates you are completely incapacitated and have no capacity to do or say anything.
The rules state that you either die or fall unconscious when you have 0 hit points. The definition of “unconscious” in Appendix A specifies that you are incapacitated AND can’t move or speak AND are unaware of your surroundings.
EDIT: Maybe I shouldn’t assume you’re talking about 5e. I have no idea about 5.5e or any other edition
Yes but in D&D you only quote the rules that support whatever bullshit you’re trying to pull.
Fine dust does not have the consistency of chunky salsa, so it checks out.
You can be literally obliterated by a sneeze. And you’re so dusty, folks would need to make a Con check for allergies.
“I cast Vacuum Cleaner.”
This is the real meaning of the exception that proves the rule.
I would argue that by this logic, your ability scores also fall to 0, killing you
Nothing in the spell says your ability scores change.
Nothing in the spell says they don’t. By contrast, Wild Shape
Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores.
Also, a pile of dust doesn’t have a stat block because it’s an object. It’s not even sentient. But if you really really want to play as a lifeless pile of dust, knock yourself out.
Spells do what they say they do. So “it doesn’t say they don’t” isn’t a defense unless you think I could argue that Haste changes my Dex to 30.
The spell also doesn’t say you become an object. Compare to True Polymorph!
AI GM be like: “Yep. Seems legit.”
Well memed, but it’s no fun to try to argue with someone who will take everything in bad faith, even as a joke.
I disagree, I think it’s funny as long as this is all theory.
If a player was actually serious about wanting to do this as more than a meme, and was arguing this hard for it I’d be mad as hell. In this context, though? It’s fine. I think it’s amusing how hard people can stretch the rules. It’s similar to the peasant railgun. Hilarious concept. I’m still not okay with someone trying to actually use a peasant railgun.
In theory, sure. But not with OP saying “Nah-uh” to everything. There’s just no fun to be had.
And I really enjoy arguing about game mechanics, just look back at me talking about that insect swarm/animal shapes nonsense people who know nothing about the game came up with.
I’d say I’d agree but there is no stretching here, you’d have to rule that a creature that is missing every part of its body is alive. You’d also have to rule that a pile of dust has a maximum HP of more than 0, or else you’d also be dead instantly.
You’d never get a death save, your already dead.