Why design routes when “open world”? PS2 ass graphics. Horrible frame rate and performance. Unnecessary number of shops with no life at all. Because “you can take the challenges in any order” none of them have any actual interest or difficulty. First main line pokemon game I ever DNF’d.
What was wrong with scarlet and violet? I enjoyed them, but they were my first Pokemon game since the Gameboy SP.
Borderline broken on release, terrible framerate & graphics on Switch 1. Did you play them on Switch 2 by any chance?
Nope, I played it on the switch lite and didn’t have issues with framerate and graphics, but I didn’t buy it on release.
Why design routes when “open world”? PS2 ass graphics. Horrible frame rate and performance. Unnecessary number of shops with no life at all. Because “you can take the challenges in any order” none of them have any actual interest or difficulty. First main line pokemon game I ever DNF’d.