“Well, first of all, they’re completely wrong,” Huang said in response to a question from Tom’s Hardware editor-in-chief Paul Alcorn about the criticism.

“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang continued.

Just a elongated way to say AI slop.

    • inclementimmigrant@lemmy.worldOP
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      10 days ago

      True. I mean we can’t exactly expect the CEO of an AI company to admit his AI tool produces AI slop. Got to think about shareholder value after all.

      • SalamenceFury@piefed.social
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        10 days ago

        Anyway outlaw the stock market and shareholders and this won’t happen again. It’s just a way for rich gambling addicts to bet and rope regular people into it in the hopes of getting rich only for them to lose everything.

  • Yggstyle@lemmy.world
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    9 days ago

    This is long winded but I firmly believe this explains a lot about the industries frenzied push into all these odd directions… All of it. Here seems as good as any place to dump this mess I’ve been stewing on:

    I really think it’s important that raytracing, while novel, wasn’t created to improve visuals. It wasnt created to make a programmers life easier. It was created because it was computationally difficult and could be optimized for. It was a fantastic play by nvidia. They created a feature that functionally did very little but they could get an entire cycle ahead of the competition in that optimization. Differentiation of products, in a duopoly, is a big deal. Amd dove right into it - knowing full well that this would leave them brutally behind… But this was a fortuitous event: despite the disadvantage.

    Why? Simple. GPUs have been struggling against Moore’s law. Framerates were exceeding ranges even monitors can refresh at. And worse yet there was another hard limit: our eyes. How do you sell cards that have no perceivable value?

    Reality is we may well be reaching a point where additional resolutions and framerates dont matter. Badly optimized games only buy so much time.

    These companies aren’t stupid. Crypto? They loved it. Computationally expensive. Always need faster… Until we didnt. What now? Demand was plummeting for overpriced high end cards.

    Go back and look at when AI and nvidia got in bed. The earnings call was due to be a bloodbath after all these cards were rotting on shelves, unpurchased, and depreciating daily. It was coming ro light that they had been selling cards to miners under the table and that was going to get ugly fast. I have never, in my life, heard a company talk so much about a product on a earnings call – that wasn’t theirs. Not a word breathed about unsold cards barely any numbers discussed. ChatGPT referenced so many times that there was confusion as to whether nvidia actually owned it. The Q/A at the end was comedy gold. People were so confused.

    AI was the perfect save. AI is a power virus. Want to fix the black box? Train a black box to mangage that black box. Its a computational sinkhole. They’ve extracted value from gamers to dimishing returns. Meanwhile they can sell the ultimate snake oil to investors: virtual slave labor. Unpaid workers. In floods private equity. Gamers stopped mattering immediately. All of these advances are software. From a GPU design company. Why? It shuts up the peasants while they continue rebranding the “snake oil” to get whoever is buying. Weve nearly achieved the panacea. Just a bit longer!

    Behold: we have dressed our industry in the finest of the emperors newest clothes. You can either start selling them or be the only one who doesn’t.

    🫧

    • Eximius@lemmy.world
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      9 days ago

      From a programming and visuals standpoint: Ray tracing was always sought after, and it is peak graphical fidelity. It makes visuals better, and (shader) programming easier, more physics-based. It’s not just differentiation, the industry has been dreaming of realtime ray-tracing for 30 years. With slow, continuous movement in that direction.

      • Yggstyle@lemmy.world
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        9 days ago

        Dont get me wrong. Its absolutely a very novel and useful feature. It made shit look great. I’m not down on the tech: I’m just saying the push for it wasn’t for the industry. It was to kill framerates and sell cards.

        • Eximius@lemmy.world
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          9 days ago

          I doubt it. This thing was in the pipeline for decades. It wasn’t just nvidia doing the thing because moore’s law. Everybody was interested and excited, while the moore’s law was alive and well. Literally can’t find better quality, but intel was pushing tech demos such as this.

          The actual push for adoption and walled garden of NV RTX is… honestly, just business as usual. Nvidia did exact same with PhysX. Once they have the technological edge, they push hard to pump their ecosystem. They always played evil.

          • Yggstyle@lemmy.world
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            9 days ago

            It is good business. Shit for the consumer (unsurprising) … But really aside from Jensen’s apparent ego - I’m curious why nvidia has any interest in the gaming sector. I feel like they accomplished the perfect transition.

  • TheChargedCreeper864@lemmy.ml
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    9 days ago

    My main problem is that, even if the technology were to work exactly as advertised, for the first time, PC gaming is moving to an era where our games no longer look the same.

    We’ve all seen how every previous version of DLSS worked. The promise of lowering system requirements of high resolutions caught enough attention to draw a crowd, game devs used it to increase the system requirements for lower resolutions instead, AMD and Intel had to develop their own different implementation to stay competitive, and lots of mainstream gaming now requires DLSS and the like on all but the most expensive cards (sometimes even then).

    The tech will get better. It always does. Whether that improvement will come fast or slow doesn’t really matter. I think most points of controversy will fade as we’re starting to see this applied to new games. After all, if a game were to be developed knowing that it would be using DLSS 5, the argument that artistic intent will be violated will hold less strength. If DLSS 5 were to ruin the artistic intent of a ground-up DLSS 5-developed game, it wouldn’t be shipped. Future titles being “DLSS 5±mindful” and future improvements to the AI used should get the technology working ever closer to the vision that is being advertised today.

    But when that starts to happen, the story will play out exactly the same as it always has for DLSS. It creates results that are “good enough”, so game devs move their development resources elsewhere. Then some management layer catches onto this tech, and finds out that they can just take these resources and move them right into their personal paycheck. End result is games that look generations old and barely run unless you use DLSS 5. By then FSR and XeSS will have to follow suit; if they don’t, AMD and Intel will have the cards that are not only comparatively featureless and weaker, but also produce uglier visuals. But because these generative AI models will never be the exact same between these manufacturers, the output will also never be the same.

    And then we move to the weird reality where games look different on different cards, and driver (or, in the case of consoles, system) updates could fundamentally change what games look like, independent of developer input (turns out that artistic integrity can still end up in jeopardy, huh). And unlike with the current AI upscalers we have, where there is a ground truth for the result and we can always obtain it with better hardware, DLSS 5-developed games will always have to rely on it for their “fancy effects” (read: looking like something other than a GameCube game in 2030).

    That’s my problem with DLSS 5

      • scratchee@feddit.uk
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        9 days ago

        And the only setting that will look the same across hardware and driver versions is dlss off, which I think was their point, what is yours?

      • musubibreakfast@lemmy.world
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        9 days ago

        Your comment is so asinine that I’m going to assume you’re Jensen Huang. Go home Mr. Jensen, we don’t need you here. Go spend some time with your family.

    • I Cast Fist@programming.dev
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      9 days ago

      Even some of those can read the room and reach the conclusion that “if people won’t buy it, I won’t make profits”

  • Tattorack@lemmy.world
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    9 days ago

    Ah fuck, more generative AI!

    “No, actually, you’re completely wrong!”

    OK…? Then what is it?

    “It’s generative AI.”

  • JcbAzPx@lemmy.world
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    9 days ago

    “Well, first of all, they’re completely wrong,”

    Proceeds to explain exactly what everyone hates about it.

  • A_Random_Idiot@lemmy.world
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    9 days ago

    I’ve said this before, and I’ll say it again.

    Nvidia is destroying gaming.

    They started the destruction with the idea of 4k gaming.

    When they realized native 4k gaming wasnt going to be feasible… They knocked gaming to the ground and started kicking it in the ribs with this upscaling bullshit, because who doesnt love a 1080p picture shittily stretched to 4k?

    And they curb stomped it by making video cards cost more than what most people make in a fucking month.

    and they’re beating its unconscious body with bats over this DLSS5 AI obsession bullshit.

    and at every step of the way, the gamers were there to deliver dumptrucks of money because they don’t give a fuck about ruining everything as long as they can have their new shiny. Being in the cool kids club by having a new shiny is more important than the havok they are wrecking with their decisions to support this shit.

    But don’t worry…They’ll still go online and cry about the unfairness of it all.

    and AMD is desperately trying to play catchup so they can try to steal a sliver of the bullshit pie as well, before someone tries to point out me not addressing AMD (since its not the topic), or try to hail it as the saviour of gaming kind.

    • boonhet@sopuli.xyz
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      9 days ago

      Well 4k gaming was always going to happen for high-end hardware, they just pushed faster adoption to sell more cards. It’s only now starting to be ready without DLSS.

      It does suck indeed, though. I’m quite happy with 1440p and my next card, whenever I can actually afford and justify the upgrade, will allow me to reach 120 fps more easily, without DLSS.

      • cheat700000007@lemmy.world
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        9 days ago

        I have a 4k monitor at 60hz and a 2k at 90. The 2k is an easy immediate choice for anything outside of 4x(sweet, sweet ui real estate).

        • boonhet@sopuli.xyz
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          9 days ago

          I do know what you mean, but 4k means 4k vertical lines (nearly) and your 1440p screen has 2.5k vertical lines, so while some manufacturers get it wrong, it’s not actually a 2k monitor. 2.5k would be more appropriate, as 2k is pretty much 1080p :)

  • Techno-rat@lemmy.blahaj.zone
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    9 days ago

    Trillions invested to make unoptimized games barely run, and make it look worse at the same time, instead of just investing like 1/10th into optimization during dev cycles.

    NVIDIA really is like a parasitic cancerous growth on the side of the games industry, it’s existence increasingly predicated on the destruction of current standards, overtaking their function to ensure survival and it’s continuous ever expanding cancerous growth

  • SalamenceFury@piefed.social
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    10 days ago

    “completely wrong” and proceeds to say it’s just a “fusion”.

    It IS an AI slop filter, and you can take it and shove it up your ass alongside all of your stupid jackets.

  • FreddiesLantern@leminal.space
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    10 days ago

    By the amount and intensity that this man tries to sell his garbage through sheer bluff and bs you’d think he’s running to be President someday.

  • wonderingwanderer@sopuli.xyz
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    10 days ago

    “The consumers don’t know what they want. I, the CEO, know what the consumers want. And the consumers want to give me money!”

      • wonderingwanderer@sopuli.xyz
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        9 days ago

        Jensen Huang has all the GPUs, he can probably play games where each character has its own dedicated GPU and every atom and molecule of the environment is rendered in real time with a hyper-realistic physics engine, with built-in AI that plays for you so that even your idle pastimes are automated giving you more time to WORK AND PRODUCE VALUE FOR THE OWNER-CASTE.

        “This game only needs two GPUs to run, what’s the problem?”

  • Jumi@lemmy.world
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    9 days ago

    I’m glad that I already have all the games I like in my library for years now and none of this bullshit matters to me