Huh, so they’re actually going to wait a year. I honestly expected them to push a Pokemon game ASAP for the Switch 2, but I guess it’s better that they take their time than release a mess like Scarlet & Violet.
Legends Z-A was the title for the switch 2. I mean, Scarlet and Violet was clearly supposed to be the switch 2 title (its obvious they developed the game for that hardware) but they needed to rush it to get their one game a year quota.
Why design routes when “open world”? PS2 ass graphics. Horrible frame rate and performance. Unnecessary number of shops with no life at all. Because “you can take the challenges in any order” none of them have any actual interest or difficulty. First main line pokemon game I ever DNF’d.
Huh, so they’re actually going to wait a year. I honestly expected them to push a Pokemon game ASAP for the Switch 2, but I guess it’s better that they take their time than release a mess like Scarlet & Violet.
They have to make time to finish that Sekiro-like.
Legends Z-A was the title for the switch 2. I mean, Scarlet and Violet was clearly supposed to be the switch 2 title (its obvious they developed the game for that hardware) but they needed to rush it to get their one game a year quota.
What was wrong with scarlet and violet? I enjoyed them, but they were my first Pokemon game since the Gameboy SP.
Borderline broken on release, terrible framerate & graphics on Switch 1. Did you play them on Switch 2 by any chance?
Nope, I played it on the switch lite and didn’t have issues with framerate and graphics, but I didn’t buy it on release.
Why design routes when “open world”? PS2 ass graphics. Horrible frame rate and performance. Unnecessary number of shops with no life at all. Because “you can take the challenges in any order” none of them have any actual interest or difficulty. First main line pokemon game I ever DNF’d.