• Badabinski@kbin.earth
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    6 days ago

    I haven’t seen it mentioned here, so I’ll rep for Noita. It’s an amazing rogue-like with great atmosphere and a really compelling world to explore.

    There’s a chemistry/alchemy system in the game that is really detailed and fun to explore. The game’s tagline is “every pixel simulated,” and it’s not an exaggeration. Noita is like those falling sand games that were popular in the early 2000s, where each particle of sand could interact with other particles. Imagine that, but you’re a badass witch flying through the world and blasting motherfuckers who try to get in your way. Your wands can set things on fire or freeze them or melt them with acid or blow them up or other crazy shit.

    The wand mechanics are incredibly deep. Like, it’s not “turing complete” levels of deep, but the rules for spells interact in incredibly interesting and exploitable ways. The feeling you get when you discover a powerful combo of spells is incredible.

    The devs also have a cool policy of turning bugs into gameplay mechanics. I really can’t say much about this without spoiling things, so this one is hard to talk about. Basically, if someone finds an exploit, they oftentimes won’t “fix” it. Instead, they’ll take it and tweak it to add consequences for using the exploit, or they’ll balance it a bit to make it harder/remove a bit of the benefit. It’s a really cool approach and has lead to a great relationship between the devs and the community. They don’t take our toys away, they just make them work better in the world.

    I played the game completely blind until I got my first win (it took about 80 hours of playtime), and I’d highly recommend that approach for folks who are willing to tolerate failure and who like to experiment. If it’s too frustrating then that’s okay, there are a lot of guides out there to help out new players without giving up too much. Many people describe your first win as you beating the tutorial, and there’s some truth to that.

    It can be gruellingly difficult at times, but it’s just so damn good, and there’s so damn much of it. I have around 600 hours in in that game which is twice as much as any other game I’ve played.

    • ouRKaoS@lemmy.today
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      6 days ago

      Noita is my favorite game that I’m terrible at, lol. I love Metroidvanias & everything Roguelike/Roguelite, so this game ticks the right boxes for me. I die in more spectacular ways Everytime I play, but still have a good time.

    • Poik@pawb.social
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      6 days ago

      I’ll back this up, and recommend people having a hard time look into Spell Labs on the steam workshop (and elsewhere) to help get further into the game. Once the game really clicks, it’s super satisfying. Even before then, the ridiculous wonder of all the things are great. It’s just as hard as it is amazing and that can be a turn off. There are other quality of life mods available in the workshop for people wanting to just enjoy the game, but the tutorial in Spell Labs is one of the biggest helps I got in unlocking progression.

      Noita Together sessions were the big thing that turned the game into an obsession for me.

    • FuzzyRedPanda@lemm.ee
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      5 days ago

      Nice try! I looked at the Steam reviews with people who had 600+ hours playing this game and said something like “it’s hard and cruel and punishing on a level we as a people have not experienced before” and I knew I would never have the time or patience to play this! 😄

      • Badabinski@kbin.earth
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        5 days ago

        Playing it blind is absolutely like that. In retrospect, I’m surprised that I stuck with it. I usually struggle with hard games! The atmosphere and mechanics were enough to keep me playing tho. Totally understand though, it’s not everything for everyone.

  • reagansrottencorpse@lemmy.ml
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    6 days ago

    I have been playing a lot of Arma reforger and rimworld lately and I love both but they definitely won’t meet everyones taste.

  • UpperBroccoli@lemmy.blahaj.zone
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    6 days ago

    Don’t hate me, but I like Cyberpunk 2077. It may have had its problems at launch, and I heard people were promised all kinds of stuff that was not delived, or was delivered only much later, but I never listen to hype anyway. I’ve played this for many hours. There are great mods for that game that make it even better, and it has such cool characters, such a fascinating world, good music, great design, the combat is fun… I love it.

    • Backlog3231@reddthat.com
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      6 days ago

      I played the game at launch and didn’t enjoy it. Got a Steam Deck, learned how to use gyro aiming in a different game and came back to CP2077 a few months ago and… holy shit this game is fantastic. Some of the writing can be a bit jank, and its still a little buggy, but overall, really enjoyable game.

    • TriflingToad@lemmy.world
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      6 days ago

      on one side, yeah it’s pretty af

      on the other, driving in circles is funner than actually playing. Its so smoothing 🥹

      for me it was definitely worth the $35 I spent on it.

      • Backlog3231@reddthat.com
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        3 days ago

        Interesting! The driving is the worst part of the game for me. I prefer to hoof it or take Jackie’s Arch if its too far to run. The driving feels like captaining a boat, it never reacts how I want it to. Maybe using a controller is part of that,I dunno. The whole entire rest of the game is fine though.

  • SuiXi3D@fedia.io
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    6 days ago

    I’ll do you one better: completely free.

    Check out Ashes: 2063. It started life as a mod for Doom, but is now completely standalone and has more in common with the Metro games than anything else at this point. PC only, but both games and their expansions are 100% free and worth every minute of your time.

  • 2ugly2live@lemmy.world
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    6 days ago

    Katamari! It’s just such a wild and fun experience. Even the sequels.

    Nier Automata: It’s a game that uses every aspect of the medium. From the story, the music, game play, even the end credits, it feels like they took such care in crafting a memorable experience and didn’t let anything they could use to express themselves go to waste.

    What Remains of Edith Finch, specifically Lewis’ chapter. I think it’s an excellent portrayal of how incedious and overwhelming depression can be.

    Telltale’s the Walking Dead (first one only): I was not prepared for the story. I wish they took the same care in the sequals, but I feel like the quality of the first one just came out of nowhere.

    Any Monster Hunter. I just think it’s neat.

    • TheOakTree@lemm.ee
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      5 days ago

      +1 for What Remains of Edith Finch.

      I was able to convince a cinematography friend that video games are art with that game. He was more the type to just play Skate 3, Halo, and CoD.

    • elfin8er@lemmy.world
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      6 days ago

      I remember playing Katamari, and it having really unique gameplay. I’ll have to check out the other ones you mentioned. They seem pretty cool! Thanks for the suggestions!

    • fishbone@lemmy.dbzer0.com
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      5 days ago

      Monster Hunter is a great series. Not terribly stoked about the endgame in Rise though. I think my ideal game would be something like Generations Ultimate but with the overall clunk removal that world/rise did.

  • plumcreek@lemmy.ml
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    5 days ago
    1. Hollow Knight
    2. Steamworld Dig 1 & 2

    Hollow Knight is just amazing. Reinvigorated my love of Metroidvania-style games. The atmosphere, the environments, the movement, the controls, the music, it all works so well together. Just amazing.

    Which leads me on to the second recommendation. Steamworld Dig and its sequel are pretty unique in the genre. They’re Metroidvania games, but you’re creating most of the tunnels and platforms as you go. Great character designs, and smooth progression all the way to the end.

  • Chozo@fedia.io
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    6 days ago

    Cyberpunk 2077. I’ve been known to simp pretty hard for this game, but I do consider it to be one of the best games ever made. The story, the music, the acting, the gameplay, the visuals… Every single part of the game is just masterfully done. I feel it’s one of those games that everybody should play; a sort of “milestone” game like Ocarina of Time or Skyrim. Even if you’re not a fan of FPS or RPGs, it’s worth turning down the difficulty and playing just to experience the best story ever told through a video game, in my opinion.

      • Chozo@fedia.io
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        5 days ago

        I haven’t actually played any of the Far Cry games, so I couldn’t speak to that. But if they play anything like Cyberpunk, I might have to give them a shot!

        • MonkeMischief@lemmy.today
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          5 days ago

          Original Far Cry is pretty neat actually. It was an odd series where it went from “Large levels shooter” to “Flawed open world shooter with cool fire” to the modern “Go all over, climb towers for more map, and upgrade stuff” formula.

          Like Crysis afterwards, it felt like a “tech demo game”.

          The original Far Cry was fun even though it feels VERY dated these days. The AI can be challenging, the weapons are fun enough, and about 50-60% through the game you start fighting ridiculously unbalanced enemies that frustrated everyone! :D But it’s still good in the way a silly B-movie is good.

          Better version of similar gameplay? Crysis. Crysis was so cool.

    • vxx@lemmy.world
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      6 days ago

      I was very much into the game but then came keanue reeves. I like this guy, but having a famous actor in a video game completely breaks it for me.

      I was out and lost all drive but continued. I never fully finished it though.

      The City and npcs are very well made though.

    • TheFriar@lemm.ee
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      6 days ago

      It’s a great story, and one of my favorites—I’m still replaying it. But I think the best story ever told through a video game is RDR2. But those are my two favorite games, so you really can’t go wrong either way.

  • pscamodio@feddit.it
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    5 days ago

    I would add Outer Wilds to the list.

    You can really only play it once in a lifetime but I think it’s the best video game experiences available.

    Honorable mention for Tunic and Cocoon for the same reason

    • Hammocks4All@lemmy.ml
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      5 days ago

      I’ve tried to play it twice and barely make it 30 minutes in. Been meaning to try it again though because I keep hearing it’s amazing.

  • ☆ Yσɠƚԋσʂ ☆@lemmy.ml
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    6 days ago

    some recent games I absolutely loved

    • Disco Elysium
    • Children of Morta
    • Viewfinder
    • Planet of Lana
    • INSIDE
    • Limbo
    • Chained Echoes
    • Detroit: Become Human
    • Triangle Strategy
    • Tunic
    • Prodeus
  • spacemanspiffy@lemmy.world
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    5 days ago

    Currently playing Fallout New Vegas and it’s probably the best “Bethesda” game I’ve ever played.

    Except for Morrowind, of course.

  • Cyanogenmon@lemmy.world
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    6 days ago

    Xiii shooter (original on PS2, not the remake)

    Metal Gear Solid 1, 3, and 4. 2 is okay but it’s the black sheep. 5 is a good game but doesn’t fit the series great imo. We don’t talk about Survive. Revengence is okay.

    Maneater. Basically a remake of the old Jaws game from PS2 era gameplay-wise

    FF7 original. If you’re bored with it, try the New Threat mod by SegaChief. Absolutely worth a look.

    If you’re into pokemon rom hacks, Emerald SeaGlass and Crystal Legacy.

    Crash Bandicoot 1-4. Ignore any titles from PS2 era.

    Spyro 1-3. Also ignore any PS2 era titles.

    Castle Crashers

    If you have a non-gamer around that does like movies, give Beyond: 2 Souls and Until Dawn a look.

    Spec Ops: The Line

    Doki Doki Literature Club

    Star Wars: The Force Unleashed 1 + 2

    I’m sure I’ll add more.

    • ouRKaoS@lemmy.today
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      6 days ago

      Doki Doki Literature Club

      If you’ve never heard of this game, I envy you being able to play it blind. Don’t do research, just play it and you’ll get more from the experience!

    • deranger@sh.itjust.works
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      6 days ago

      I don’t feel Spec Ops: The Line aged well at all. I had it on my to-play list for years and finally got around to playing it. I was rather disappointed in what I experienced. The gunplay and cover system is middling at best, and the story wasn’t anything like the hype led me to believe. Graphics are also way behind its contemporaries. It may have been groundbreaking when it came out in a very pro-war, pro-military time, but it wasn’t anything special by the time I played it 2023. I finished the game wondering what people felt was so special about it. The lack of decision making removed impact from what my character was doing, namely the infamous white phosphorus part. You can’t advance the game without performing the worst possible action, which is the only thing to do at that point in the level. Lame.

      Music was good but overall I felt it was a 6/10 game. I think watching YouTube commentaries on the game is much more enjoyable than actually playing it.

      • MonkeMischief@lemmy.today
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        5 days ago

        Right there with you. (Uh oh, accidentally spawned a rant lol)

        It’s definitely a game that put way more thought into clever artsy storytelling and “subversion” above most else. I didn’t enjoy the “forced” element either.

        I liked that it tried something different. I like that it tried to be a bit meta, but it did so in a “high on their own farts” kind of way.

        All the clever storytelling is really good though! The “You always seem to keep going down no matter how high you start from, past points of no return” aspect, lots of spirals (I think?), the voice lines becoming more unhinged. (He goes from “Target that tango!” to “KILL THAT SUNNOVABITCH!”), their gear gets gradually more destroyed. A lot of really deep thought put into those aspects!!

        But yeah, the infamous “Whisky/(Willy?) Pete”

        For the WP part, the creators themselves say something like “At that point, you could have just turned off the game, but you had to keep playing.”

        Which I feel felt SO CLEVER in the writing room, but it is rather insulting. Like, man, how pretentious can you get?? Basically to them, it would have been some kinda moral achievement if their game product had a 95% refund rate and their studio got shut down because players refused to follow a forced narrative to hurt digital people in a video game they bought with very real money.

        So, yeah, it felt clever, but also like some really dark prank that kinda just cheats the player and calls them a horrible person for having the good faith to expect a good time out of a videogame. If “There’s always a choice” and quitting is an ending, why wasn’t there a cutscene-credits ending there? THEN you have slightly more ground to berate your player’s choices.

        HOWEVER, I also think there’s a valuable commentary here on how, unlike players, soldiers can’t just walk away. They’re oath-bound to be blunt instruments of their handlers, and, like the player, they might be compelled to keep making horrible decisions that help nobody, hoping some heroic good might come out of it.

        So uh, the moral is “Don’t pay recruiters any mind if you value your personal autonomy, kids.”?

        BioShock I felt did a much better job with making the player consider the “follow the objectives to progress” assumption, and Metal Gear Solid was a fantastic anti-war game without beating you over the head for it.

        I’m as sick of US-Mil funded propaganda games as the next person, but I feel like a game designed to emotionally manipulate players and berate them for giving it a chance is ultimately…cheap.

        • deranger@sh.itjust.works
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          5 days ago

          Good rant, thanks for sharing. I felt it was massively over hyped to me also considering the games you mentioned came out well before and had better storytelling, gameplay, and graphics. It was solidly mediocre to me. I did play it through to completion though, maybe a bit of rage-completion there.

          • MonkeMischief@lemmy.today
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            5 days ago

            Thanks! I appreciate it. :)

            And yeah same here. There very much was a point I just rolled my eyes and went “FINE. You got something to say, just say it already.” I think we’re just sensitive to being cheaply manipulated by media lol!

            Actually one more game on my mind that did this well: Metro 2033. Incredible atmosphere, and the “moral” is very nuanced. It’s one of those things that feels profound when it hits you and most people weren’t even aware there was a “moral system.” (No shame in looking up which actions help get the good ending)

            I highly recommend it.

            • deranger@sh.itjust.works
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              5 days ago

              I love the Metro series; I played 2033 near its release, beaten Exodus three times (once at release and 2x after release of the Enhanced edition) and just recently beat Last Light Redux. I should probably play 2033 Redux now.

              Closely related, I’m very excited for STALKER 2; Shadow of Chernobyl was my first love back in 2008 and I’ve played all three of those a bunch of times.