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Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 1 day ago

Seems accurate to me

lemmy.dbzer0.com

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Seems accurate to me

lemmy.dbzer0.com

Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 1 day ago
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  • Fmstrat@lemmy.world
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    8 hours ago

    Charisma should not drop negative and then rebound to 1 at 24 months. Please revise.

  • IntriguedIceberg@lemmy.world
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    20 hours ago

    So… are baby nails a thing to be wary of? Funny

    • scratchee@feddit.uk
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      3 hours ago

      Yup, my daughter cut her nose quite a few times just rubbing her face, and slice us regularly. They grow from well trimmed to dangerous weapons in less than a week so there’s no avoiding it really

    • Pat_Riot@lemmy.today
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      6 hours ago

      Baby nails are sharp, thin and attached to a thing that flails around aimlessly. The greatest danger is to eyes.

    • MinnesotaGoddam@lemmy.world
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      15 hours ago

      they are often on flesh that has no callus

  • ALoafOfBread@lemmy.ml
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    1 day ago

    Commoners have 4hp. So, for reference, 4 successful baby scratches drops an average, normal person to zero HP and they are rendered unconscious and have about a 40% chance of death if they don’t receive medical aid.

    But STR/DEX would be 1 bc 0 is not possible. Would have a -5 to hit - so 30% on an AC10 unarmored commoner.

    I think this means you have a 0.3% chance of permadeath in an encounter with a baby if they only make 4 attacks and you don’t hit back and they don’t keep scratching your unconscious body.

    If they attack you 10 times (1 minute of scratching w/ 6 sec turns), there is a 20% chance they land 4 scratches on you and you have a 40% chance to permadie once downed - so 8% chance of permadeath in one 10 turn encounter with a baby with the same stipulations as above.

    • sbv@sh.itjust.works
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      1 day ago

      Commoner here: this is accurate.

      • Dadifer@lemmy.world
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        1 day ago

        Yeah, sounds about right

    • Tolookah@discuss.tchncs.de
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      1 day ago

      Am a parent, can confirm, I am dead.

    • psud@aussie.zone
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      15 hours ago

      Aren’t they also -5 to hit due to lack of str?

    • Archpawn@lemmy.world
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      1 day ago

      Or if the DM rolls for HP, they have a 1/8 chance of dying from one hit. Maybe they get death saves, but those are optional if it’s not a PC.

    • brown567@sh.itjust.works
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      23 hours ago

      https://youtu.be/UfeYJVuW22s

  • Echo5@lemmy.world
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    1 day ago

    I wish my baby would cast sleep on itself.

    • Crozekiel@lemmy.zip
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      1 day ago

      Just because they can, doesn’t mean they will. They are saving it, Baby doesn’t get many spell slots so they gotta make them count.

      • topherclay@lemmy.world
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        1 day ago

        So essentially they won’t go to sleep because they don’t know when their next long rest will be.

        • qarbone@lemmy.world
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          1 day ago

          “My baby in Christ, you will be inducing the long rest.”

          • unalivejoy@lemmy.zip
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            24 hours ago

            Wisdom is 1. They can’t know that.

  • Deconceptualist@leminal.space
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    1 day ago

    Cloudkill 😆

  • Agent641@lemmy.world
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    1 day ago

    Random debuff: 0.1% chance per turn to take 100 damage while sleeping.

    • psud@aussie.zone
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      15 hours ago

      1/3000 in Australia so 0.03%

  • Redacted@lemmy.zip
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    1 day ago

    Technically this is a dead baby RAW

    • Gyroplast@pawb.social
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      1 day ago

      Would you prefer it COOKED, you psycho?!

      • Redacted@lemmy.zip
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        1 day ago

        Well if the campaigns gonna kill a baby it might head towards cannibalism too

    • nylo@lemmy.dbzer0.com
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      1 day ago

      why is it dead?

      • igmelonh@feddit.online
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        1 day ago

        iirc in D&D if any of your stats reach 0 you die. Might be only body stats (str/dex/con), not sure.

        • Crozekiel@lemmy.zip
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          1 day ago

          I think I remember Wis doesn’t kill you at 0, but you go fully insane and lose control of your character. But that might just be older versions and not 5th ed rules. I feel like I recall something about going into a coma if Int hits zero, maybe that is new rules for mental stats…?

          • Redacted@lemmy.zip
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            1 day ago

            Youre correct, at least in 3e only 0 con kills you outright. All the others just make you comatose or some other state in which you lose control of your character.

            But in 5e all 0 attribute states mean you die.

      • Crozekiel@lemmy.zip
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        1 day ago

        Str or Dex at 0 = death in RAW. Granted this uses Agility instead of Dex, so I have no idea what established system (if any) they are using, but my guess is this is what above commenter is referencing.

  • bluegreenpurplepink@lemmy.world
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    1 day ago

    Hilarious. Just needs the Shout spell.

    • Tolookah@discuss.tchncs.de
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      1 day ago

      Or alarm. Sometimes Tasha’s uncontrollable laughter.

    • Valmond@lemmy.dbzer0.com
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      1 day ago

      Guess it’s random, one of mine came with the inferno spell, the other had deafening shriek.

  • ComradeSharkfucker@lemmy.ml
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    1 day ago

    Charisma reaches -4 just before they turn two

    • MinnesotaGoddam@lemmy.world
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      15 hours ago

      seems about right

    • topherclay@lemmy.world
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      1 day ago

      deleted by creator

  • SpaceNoodle@lemmy.world
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    1 day ago

    Charisma goes down by 1 from 20 once a month for 24 months, it already hits 1

    • psud@aussie.zone
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      15 hours ago

      My memory is they’re max Cha until age 2, some even beyond that. I don’t think Cha drops gradually, I think it’s all at once from 20 to 1

    • NaibofTabr@infosec.pub
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      1 day ago

      Yes, but it might gain other buffs to Charisma between now and 24 months. Charisma is forced to 1 at 24 months regardless.

      • SpaceNoodle@lemmy.world
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        1 day ago

        Clearly I don’t play D&D

  • tamal3@lemmy.world
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    1 day ago

    Wasn’t Carl only an intelligence of three when he first entered the dungeon?

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