And your little brother got peanut butter on the manual so your mom threw it away.
3 lives left.
Totally not this 80s kid.
The tough ones, especially. OG NES TMNT conqueror here (as you can tell it’s still in my list of life achievements).
I got past the water level once…
Battletoads was the badge of honor
That game is hard to beat even with a fucking game genie, it’s insane.
I still have Turbo Tunnel PTSD
You’re totally right and its one that I never beat. I haven’t gone through it with an emulator either. There are some games I have since gone through with an emulator using save states that I didn’t beat legitimately back in the day, like Castlevania, that I recognize would have been HAF to beat without assists. I still may try Battletoads the old fashioned way because I have a lot of respect for that game. I’m pretty sure if I or one of my friends had owned the game we would have beaten it, but we never managed to over the course of several rentals.
And here’s me replaying some of those and using save states like a mad man
Super Mario Bros in the NES for me, the excitement if you reach a later level for the first time, only to die and have to try it al over again.
Billy Mitchell after using emulation software
Careful, you’re gonna get sued!
…after he sues Karl Jobs again.
What an absolute legend!
I was in my mid 30s when I found out that you could hold some button when continuing after game over in Super Mario Bros to continue in the world you died.
We just got gud and abused the turtle shell stair 1up.
I watched a video recently about tool assisted Speedruns which actually educated me on why this worked. An issue with the sound card and the way user input was handled allowed certain button combinations to cause Random Code Execution. It’s actually possible to beat one of the Mario games (can’t remember the name right this second) on the first frame using this method, but it requires a ridiculous amount of inputs
What’s the CVE?
Whelp… that was wild!
Whelp I was today years old when I found out about this…
You could do what now?
I am legitimately angry to only be learning this now
Look at it this way. Didn’t you have more fun losing over and over, never completing the game and being stained permanently with that empty feeling of defeat?
It was in the manual
Which button?! Tell me!
Edit: ah, nevermind, someone just did. Sorry for the reaction.
“Dont worry guys I found the solution” aah comment
Wait, what? Which button?
Edit: apparently hitting start + a on the menu screen after you lost your last life.
Hold A while you press Start instead of just pressing Start. This is one of those old games that actually required pressing Start to begin lol.
I don’t understand why they did that. Does anyone know why?
Press start to start playing. Press select to select which mode. Makes sense to me.
Right. But the GUI the user is served has only one possible action, which is leaving that screen. The rest of the buttons were set up to do nothing. “Press any button” style screens make a lot more sense. Although I’d rather be sent to an actual menu immediately when opening a program.
I get what you’re saying and I’m not disagreeing. I’m just trying to view it through a lens of a generation that doesn’t have the accumulated life experiences of operating such screens.
After completing the game, when you’re sent back to the title screen, you can also press B to select which world to start on. The World 1-1 in the HUD changes, then you have to do the continue trick - hold A and press Start.
I can finish the game on one life without warps, but I’ve never once been able to get the 1ups from a Koopa shell.
Edit: Another fun one is to play a bit of Tennis, eject the cart and insert SMB without powering off the system, then reset and do the continue trick. Tennis changes the memory value that SMB uses to tell which world you are continuing on, so you can play “weird worlds” like 63-1 that are generated from non-level data. Reset doesn’t clear all RAM. 😅
plays Tetris so hard it breaks
This was me after finishing Majora’s Mask 100%.
Mario Bros was the first souls-like
I still maintain that the first Goomba in 1-1 probably has the highest kill count of any single creature in the universe.
laughs in Contra
I think I also hear Castlevania and Ninja Gaiden laughing.
The Hyper Tunnel in NES Battletoads is laughing like The Joker
What was annoying about Ninja Gaiden was having to beat it twice to actually beat the game.
I almost used Contra instead lol
Treasure Island Dizzy only had a single life. One of my earliest memories is of my sister losing her shit as she accidentally dropped the snorkel while she was cycling through her inventory underwater.
Holy crap I totally forgot that game existed. Me and my best friend were obsessed with it, drawn 3 tomes (yes, tomes) of comics about its characters.
In my day we played like men!
Also me:
I could complete Robocop and Midnight Resistance though.
Well, there’s your problem. You’ve plugged a Romantic Robot into the place where your Kempston joystick should be. Never going to win at Daley Thompson’s without perfecting your waggle. Also, the Speccy will probably crash from hammering the keyboard if you try.
Midnight Resistance is one of those weird games where the first level is the hardest; it’s not too bad to finish it if you do the first bit. Fair play on Robocop, though - that’s a hard game.
I’m going to pretend you only used that for the pause feature and taking screenshots. Otherwise, we’re going to have a problem.
– Video Game Police
The best feature was being able to back the entire memory up to disk so I wouldn’t have to wait ten minutes to load it from tape.
Even with infinite lives, half these games were close to impossible to beat.
I beat DuckTales without getting hit.
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Awoohoo